10-15-2018, 08:54 PM
I appreciate your dedication to your older games. Harbinger is definitely one of my favorite games of all times and I was pleasantly surprised to find not only Haven as a playable (and very good) ship, but also the addition of several new subsystems.
The photon bombers are very good as a general purpose ship slot, decent at blocking enemy shots as well as wearing them down. Works better with missiles due to weak shield damage, but it helps maintain a niche for Plasma as a shield-breaker.
Have not had much luck with gatling fighters yet. Their weak shield damage prevents them from being useful against enemy ships early on but their anti-fighter/bomber is pretty impressive and they make solid anti-fighter defense. On the fence about them vs laser drones.
Haven itself is a fantastic ship with the solid slots of the valiant but with an extra bay and more overall toughness.
The photon bombers are very good as a general purpose ship slot, decent at blocking enemy shots as well as wearing them down. Works better with missiles due to weak shield damage, but it helps maintain a niche for Plasma as a shield-breaker.
Have not had much luck with gatling fighters yet. Their weak shield damage prevents them from being useful against enemy ships early on but their anti-fighter/bomber is pretty impressive and they make solid anti-fighter defense. On the fence about them vs laser drones.
Haven itself is a fantastic ship with the solid slots of the valiant but with an extra bay and more overall toughness.