Forum Statistics

6,060 Members,   510 Topics,   4,202 Replies,   Latest Member is Barrackar


  Game sync
Posted by: Anipo - 03-18-2016, 05:05 PM - Replies (3)

Is it possible to retrieve previous games played? Have changed my phone however I cannot seem to find a way to sync my game to the original level reached in my previous phone, despite signing in...... Please help!

Continue reading..

  Thoughts on Endless Mode
Posted by: Azhrei - 03-16-2016, 07:14 PM - No Replies

So I'm up to map 23 on my hard endless run with no sign of significant resistance to be seen. The first 5-8 maps were difficult with me occasionally losing escort ships and their valuable weapon loadouts. By now though I've got such insanely upgraded weaponry and spares loaded on-board all three of my ships that even if I lose one escort, it's replacement is up and running with nearly a full complement of powerful weaponry. I'm not arguing against the power creep as what is keeping me playing is wondering what next stupidly powerful gun I'll find next, it's fun to unwrap new presents! But I do think the enemy AI needs to change at later endless maps to compensate. I understand that the enemy ships have the chance to get just as insane weaponry as I have but they don't stay in large enough groups to offer significant resistance. The only times I ever have to tread cautiously is when I get to the final sector on endless stages and their 4 starbases or factory sectors that have fleets who don't pay attention to my distress beacons.

An idea I had was to add Nemesis fleets. Have the factories occasionally spawn a set of ships, 2-5 let's say, that always stay together and jump towards the player's fleet just like the Nemesis. Maybe even send a warning to the player that the fleet has spawned and is after them, like the enemy fleet admiral sends a taunting message saying he'll destroy you. This would keep people on their toes even after they've gotten a lot of powerful weaponry and force the player to really think about where they want to jump, knowing there might be a fleet gunning for them.

Continue reading..

  Introduce yourself, Commander!
Posted by: AdmiralGeezer - 03-16-2016, 09:54 AM - Replies (35)

Commanders.

I thought it would be nice to get to know each other here a little more. Say as much or as little as you like about yourself.

Some questions you could answer:

  • How old are you? Male or female?
    <li>What introduced you to Battlestation (Where did you hear from it)?
  • What is your favorite other game or games? What kind of games do you like?
  • What do you usually eat for breakfast?
  • First game you ever played?

I will start below!

Continue reading..

  Installation from Google Play
Posted by: Tweely - 03-13-2016, 07:02 PM - Replies (1)

Hello,
I just downloaded the Battlestation Harbinger game. However, It is installed two times in my device. One is named Battlestation Harbinger, the second is just Harbinger. I can play the game with both of them. The question is, which one is the correct one (which will be updated etc.), and which one can I safely unistall?
Thanks in advance for your answer!

Anyways, I really like the game! Keep up the good work!

Continue reading..

  Multiplayer
Posted by: Kirad - 03-11-2016, 07:26 PM - Replies (7)

I think that i am the first who has this idea about multiplayer. But let s get to the topic. Multiplayer could make this game really AWESOME. I think that every player will love the multiplayer. You can add some gamemodes, such as defending the battlestation against other players, players vs. players/AI or somehing like that. Maps will be much bigger because normal map will be too small. That is enough for multiplayer i think. But now i do not know what else can i write about it.

Continue reading..

  Review/Analysis of the new Ships
Posted by: joe1512 - 03-11-2016, 02:56 PM - Replies (10)

Kudos to the devs for working hard to give us a lot of new ships to play with!

My first comment is that there needs to be a reason to play any given ship.
Typically, once a player has leveled up enough to get past a ship, they rarely go back, except for a challenge maybe.

All these new ships as far as I can tell will unlock AFTER the current set ends (i.e. Armada capitol ship)
Hence none of them are meant to be intermediate ships I don't think.


First, lets look at stats of our existing Tier 5 ships (i.e. ship has 5 big slots):

Armada. 5 guns, 0 bays, 8 Point Def, 2000/600
Valhalla 3 guns, 2 bays, 6 PD, 900/500
Liberator 4 guns, 1 bay, 7 PD, 1000/500

I've always maintained that the Liberator is underpowered and its health should split the difference between the 2 bay and 0 bay ships.
It is a full tier above the other 2 choices as sidekicks however.

I for one welcome our new Tier 6 Overlord ships!

HARBINGER - 2 guns, FOUR bays(!), 8 PD, 1400/500 Slooooww.
OMG this is an amazing ship. PD guns are angled frontwards somewhat.
Huge health for a carrier.
It gains WAY too many good stats for the bit of speed it gives up.
This is the best ship in the game and it makes the beginning of the game quite a bit easier due to ability to mass Fighters really fast and overwhelm enemy Point Defense.


ERISHKGAL - 4 gun, 1 bay, 9 PD, 1600/450.
Not quite a tier 6 ship, but still a full tier above the existing Liberator, due to the Big boost in health and 2 extra point defense.
Definitely a good ship and an excellent new "Best Sidekick" ship.
Still needs a 5th gun though to make it competitive with the other 2 Tier 6 ships, which of course would make it too strong of a sidekick.


VALIANT - 4 gun, 2 bay, 12 PD, 1600/600.
The third Tier 6 ship I suppose. Another extremely strong offering.
12 PD is insane making this an amazing bully-ship at short range or providing an absolute ton of potential shields.
This will likely be my new favorite due to its excellent balance of bays and guns and toughness.

Continue reading..

Online Users
There are currently 156 online users. 0 Member(s) | 155 Guest(s)
Google

Welcome, Guest
You have to register before you can post on our site.

Username/Email:
  

Password
  





Latest Threads
Unsurpassed Сasual Dating...
by templerlord
Yesterday, 01:27 PM
DevBlog #23 - Play Space ...
by supernet2
10-13-2022, 04:04 PM
Go open source
by supernet2
07-11-2022, 03:16 PM
Armor
by supernet2
07-11-2022, 03:14 PM
1000 Days
by supernet2
07-11-2022, 02:33 AM
Changes from first iterat...
by supernet2
07-11-2022, 02:28 AM

Search Forums

(Advanced Search)