Based in Turku, Finland
March 1, 2012
Press / Business contact:
Early Access Q1 2019
PC, Mac, Linux, Android, iOS
Space Haven is a spaceship colony sim throwing you in charge of leading a patched-together crew of civilians in search of a new home. It is a base building game where players must build spaceships from the ground up tile by tile, create optimal gas conditions, manage the needs and moods of their crew, encounter other space-faring groups, and explore the universe in a self-built haven among the stars. After cataclysmic events leave Earth descending into chaos, what remains of humanity will have to vacate or perish on a planet they once called their home. Only the privileged ones, those with access to a spaceship or capable of building one, have a chance at survival. These spaceships, temporary havens, are the new Eden for humans venturing out to survive. Lead your crew and explore the universe as you search for a new place to call home. Space Haven is inspired by games like RimWorld, Spacebase Df-9 and Oxygen Not Included.
Bugbyte is a small but experienced 3-man indie team. As of 2018 Bugbyte has been developing games for 6 years. The previous most successful games belong to a game series called "Battlevoid", out of which Battlevoid: Harbinger is the biggest success. The company was founded in March 2012 by two brothers, Aksel and Allan. Matti joined the company when it was one year old, and the team has stayed together ever since. After developing and failing with two free to play mobile games with dog characters as a theme, the team decided to make a complete shift and start developing premium space strategy games. The Battlevoid game series was born, and Bugbyte has been developing space themed games ever since. Bugbyte has been through a few rough patches and was at the brink of bankruptcy right before releasing Battlevoid: Harbinger in late 2015. Harbinger was a first success for the team after developing games for 3 years. Space Haven has been 2,5 years in development as of September 2018.
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