Armor - Printable Version +- Bugbyte Forums (http://bugbyte.fi/forums) +-- Forum: Space Haven Forums (http://bugbyte.fi/forums/forumdisplay.php?fid=2) +--- Forum: Space Haven General Discussion (http://bugbyte.fi/forums/forumdisplay.php?fid=11) +--- Thread: Armor (/showthread.php?tid=704) |
Armor - Lordadmiral - 06-15-2021 What about armor? Chest Armor, Helmet, Legs? So not only equip with weapons, also with armor. RE: Armor - tomchiverton1 - 06-19-2021 +1 as in later levels four (or even 8) crew are swamped when trying to storm a ship or clear aliens RE: Armor - Lordadmiral - 06-21-2021 (06-19-2021, 05:35 PM)tomchiverton1 Wrote: +1 as in later levels four (or even 8) crew are swamped when trying to storm a ship or clear aliens that is the reason. also you have some research stations. when researched all, they are useless. maybe you can research extra lvls for armor or weapon, so you can make more damage or compensate more damage. maybe not only for human armor, also for ship armor? RE: Armor - supernet2 - 07-11-2022 I'd like to add to this. Armor slots, for all body, think of fallout's armor system strictly for armor equipping, repair, and maintenance (although a hassle would give rise to new machines for repairing damaged items) additional structures to be built. Add into this, actual power armor(say it requires energy cells to fuel it), and different tiers of armor based on the resources you find. I guess get as wild as you want with that. Limited only by the resources available for manufacturing. |