Don't get me wrong, but I am dissapointed not to see new player ships. Very fast and lightly armedd ships with small guns as main armament, ships devoted to broadsides or frontal assaults only, etc. Particularly in the ships you can purchase, near the endgame it sems like there's only the two-gun ship, the two-gun/two hangar ship, and then four guns and a hangar. No intermeddiate steps, no ships that are capable for less expense, because of the high rank.
I was hoping to see new ships, and not just BETTER ships, but more interesting ships based on a concept. My thoughts are along the lines of a discount resolution, with no big guns, only two hangars and maybe extra small guns, but for less expense than the Resolution. A big charger with perhaps three heavy weapons, but no small guns at all, to permit players to bring flak guns, teslas, and vulcans into battle effectively without having to limp around in tiny ships. Some small, nimble ships, quick enough to do a little rocket-dodging work at mid-range, and with only small guns to work with - no heavy weapons, no hangars, they just have to out-dance their opponent.
It's nice to see the culmination of the beta concepts brought together. Point defense seems a little more effective, and the various PD's are really differentiated, with lasers/gatlings two sides of a coin, and bolters a very basic PD that can be upgraded to be highly effective.