Deathray needs nerf bad.

#7

I personally like the fact that the death ray is a DEATH RAY and I am not totally sure that it needs to be nerfed. I feel like the death ray already has a lot of limitations. The largest of which is that most death days are pathetic. Trolgar, wander, and schial death Rays are so weak that it's disappointing. Celestial and unknown death Rays pack a punch but are often difficult to get a hold of. If the death ray were to be nerfed I hope it is by severely lowering shield damage and raising the hull damage. This would force you to strategize and cover the weakness of the weapon while still making it a viable option.

Or, now hear me out, you could make the death ray a true super weapon! Crazy high damage to both shield and hull, and a longer range, but the reload time would be VERY long, 45 maybe more. At this point it is really only useful for stations or ambushes so it would completely change the game when you get one.
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Messages In This Thread
Deathray needs nerf bad. - by joe1512 - 02-11-2016, 10:48 PM
Deathray needs nerf bad. - by Rebb R-001 - 02-11-2016, 11:24 PM
Deathray needs nerf bad. - by Paladin27 - 02-12-2016, 01:26 PM
Deathray needs nerf bad. - by VaylinArcher - 02-12-2016, 01:32 PM
Deathray needs nerf bad. - by joe1512 - 02-12-2016, 09:09 PM
Deathray needs nerf bad. - by Forty In Red - 02-13-2016, 03:30 AM
Deathray needs nerf bad. - by Zekiah 2 - 02-15-2016, 04:51 PM
Deathray needs nerf bad. - by joe1512 - 02-15-2016, 09:36 PM
Deathray needs nerf bad. - by Zekiah 2 - 02-17-2016, 12:52 AM



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