Deathray needs nerf bad.

#8

Even the most pathetic death ray is still quite a bit stronger than anything else.

Take a sucky death ray with only 300 shield damage, 180 hull at 1000 range. Suucks rite? 3 upgrades later its 1300 range which is in missile/rocket range. The shield damage can be upgraded, so that it still takes full shields down in 1 hit from long range, immediately and with no missing. This is already quite a bit better than laser cannon, energy cannon, dual plasma, etc.

The super long cooldown version would not work because it would 1 shot players... which already happens but this would make it much worse.

I think it is perfectly viable by reducing some of the variability, and doing 1 of the 3 things. more cooldown, less shield more hull dmg, OR more shield less hull dmg.
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Messages In This Thread
Deathray needs nerf bad. - by joe1512 - 02-11-2016, 10:48 PM
Deathray needs nerf bad. - by Rebb R-001 - 02-11-2016, 11:24 PM
Deathray needs nerf bad. - by Paladin27 - 02-12-2016, 01:26 PM
Deathray needs nerf bad. - by VaylinArcher - 02-12-2016, 01:32 PM
Deathray needs nerf bad. - by joe1512 - 02-12-2016, 09:09 PM
Deathray needs nerf bad. - by Forty In Red - 02-13-2016, 03:30 AM
Deathray needs nerf bad. - by Zekiah 2 - 02-15-2016, 04:51 PM
Deathray needs nerf bad. - by joe1512 - 02-15-2016, 09:36 PM
Deathray needs nerf bad. - by Zekiah 2 - 02-17-2016, 12:52 AM



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