Review/Analysis of the new Ships

#9

The carriers are soft and slow as a balance to their squadrons being quite deadly, they also have a rail of pdws giving good defence over one side of the ship with fighters able to directly engage after launch on the other.
I've been one shotted by like that a few times and in endless mode the nukes can be unpredictably powerful. Your best defence is to charge your jump engines then attempt to salvage the weapon at a distance. That gives you plenty of time to jump out if it is a nuke.
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Messages In This Thread
Review/Analysis of the new Ships - by joe1512 - 03-11-2016, 02:56 PM
Review/Analysis of the new Ships - by joe1512 - 03-11-2016, 02:56 PM
Review/Analysis of the new Ships - by joe1512 - 03-11-2016, 02:56 PM
Review/Analysis of the new Ships - by Ezbz - 03-11-2016, 09:57 PM
Review/Analysis of the new Ships - by Draikan - 03-12-2016, 04:13 AM
Review/Analysis of the new Ships - by Paladin27 - 03-12-2016, 05:53 AM
Review/Analysis of the new Ships - by Kirad - 03-12-2016, 07:59 AM
Review/Analysis of the new Ships - by Paladin27 - 03-12-2016, 08:17 AM
Review/Analysis of the new Ships - by Perq - 03-17-2016, 08:27 AM
Review/Analysis of the new Ships - by Paladin27 - 03-17-2016, 09:42 AM



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