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Bug
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Here's one I run into commonly - for missions where you have to save the battlestation under siege, you get one turn less than it says. For example, if you have four turns to save it, if you arrive on turn four, the battlestation immediately blows up (even without any enemies present) and you fail. At which point the enemy fleet jumps in
This has been a problem since the very first version, I just forgot to mention it. It is still present in extended 2 beta. |
Messages In This Thread |
Bug - by AdmiralGeezer - 03-06-2016, 06:29 AM
Bug - by Forty In Red - 03-12-2016, 07:09 PM
Bug - by VaylinArcher - 03-14-2016, 01:52 PM
Bug - by AdmiralGeezer - 03-15-2016, 09:35 AM
Bug - by AdmiralGeezer - 03-31-2016, 05:47 PM
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