Misplaced decimal place on Celestial Death Ray hull damage!?

#12

Think there is no need to nerf weapons,its just enough to rebalance priority of race's weapons:wanderers - mostly rockets types of weapons,trolgars - flack cannons and etc.,shillae - photon torpedoes,tractor beams and etc.,celstials - death rays and other energy types(but not plasma) and for "unknown" race leave plasma and also energy weapons(they will become most difficult to destroy).For celestials - no more than 1 death ray per ship,for unknown - no more than 2 Plasma per ship.This will be much better,IMO.
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Misplaced decimal place on Celestial Death Ray hull damage!? - by Nikita - 03-13-2016, 08:31 AM



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