DevBlog #1 - First steps to a prototype.

#17

I played a game when I was a kid, where you had this flying island that you could put guns and thrusters on to move about, attack enemiesĀ and also gain more land mass.

That would be incredibly cool to have again, zoom in for this micro management where you assign engineers and gunners etc.

Then zoom out for placing of weapons, shields and thrusters.
And then choose to attack enemy bases for fast resources, or explore the surroundings for asteroids or whatnot.

There's a few games with some or even all of these elements out there right now, but none do it well.
Reply


Messages In This Thread
RE: DevBlog #1 - First steps to a prototype. - by Shinobi - 05-30-2016, 11:08 AM



Users browsing this thread:
1 Guest(s)