DevBlog #1 - First steps to a prototype.

#29

Thank you Joppiseni, that made my day brighter and gave me some confidence regarding the game! The stakes are high for us, we don't have much room to make mistakes.

What I mean is that we cannot really afford to create a bad game, yet it's impossible to know if we will succeed in creating a great one. We can only try Smile
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RE: DevBlog #1 - First steps to a prototype. - by AdmiralGeezer - 06-02-2016, 05:11 AM



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