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Is this similar or big improvement to Battlevoid Harbinger?
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I understand what you mean, it's a bit hard to articulate the differences to harbinger while still having the text be good as a general description of the game.
So let me throw some differences of the top of my mind. One of the main differences to Harbinger is that Harbinger was focused quite a lot on the star map, while Sector Siege is focused on what happens inside a sector. It might take an hour to battle out 1 sector, the star map is much more simple but the sector battle is a lot more fleshed out.
These are of the top of my head. If you can piece together some nice sentences I may add them to our description of the game! Of course we will try to evolve the game further based on the feedback after release. |
Messages In This Thread |
Is this similar or big improvement to Battlevoid Harbinger? - by Farwest - 10-20-2017, 03:12 PM
RE: Is this similar or big improvement to Battlevoid Harbinger? - by AdmiralGeezer - 10-20-2017, 03:39 PM
RE: Is this similar or big improvement to Battlevoid Harbinger? - by Farwest - 10-20-2017, 04:05 PM
RE: Is this similar or big improvement to Battlevoid Harbinger? - by AdmiralGeezer - 10-20-2017, 04:43 PM
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