Sector Siege needs improvement

#1
Sad 

I'm big fan of Harbinger and bought Sector Siege immediately after release but right now game totally disappointment me.

Played about 6 hours and I am bored... reasons below:


1. Unlocking system needs to be rebuild!
It was reason of Harbinger's success and now I don't feel need of unlocking at all! After one weapon pack only stations seem to be needed.
- There should be tech-tree, check EventHorizon you can learn about how to create nice tech-tree. So at the beginning we should have only a few choices of small ships and weak weapons.


2. Unlocked weapons should be available from beginning (without research)
In most games I didn't research weapons because it takes to much time and the usefulness of successive weapons is different.
- Weapons should be available from beginning and maybe super weapons should need different weapons slot size?

3. Boarding module refilling
I propose new techs "main station crew transport" and "main station size". After creating ship with boarding module from station should leave people and first tech is connected with time needed to full fill crew and second is max crew number in station. Another thing is that boarding module should be capable of sending crew between allies ships or maybe new module like "marines transporter" for transport people between station and ship?

4. Save ship and station configurations between games
5. Support modules like additional shield, stronger hull, booster, planetoid miner, jammer,...?

I think this game can be great like Harbinger but needs rethink some of things, right now I worth about 3/4 stars for me.
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Messages In This Thread
Sector Siege needs improvement - by hunter - 10-27-2017, 11:53 AM
RE: Sector Siege needs improvement - by joe1512 - 10-27-2017, 03:46 PM
RE: Sector Siege needs improvement - by Perq - 11-03-2017, 09:08 AM
RE: Sector Siege needs improvement - by Perq - 11-03-2017, 01:14 PM
RE: Sector Siege needs improvement - by Perq - 11-03-2017, 02:16 PM
RE: Sector Siege needs improvement - by joe1512 - 11-03-2017, 08:13 PM
RE: Sector Siege needs improvement - by Perq - 11-04-2017, 08:59 AM
RE: Sector Siege needs improvement - by Fear - 11-04-2017, 04:38 PM
RE: Sector Siege needs improvement - by Perq - 11-05-2017, 12:19 AM
RE: Sector Siege needs improvement - by joe1512 - 11-06-2017, 04:33 PM
RE: Sector Siege needs improvement - by Farwest - 11-08-2017, 03:35 PM
RE: Sector Siege needs improvement - by joe1512 - 11-08-2017, 11:56 PM
RE: Sector Siege needs improvement - by Ailab - 11-10-2017, 04:49 PM
RE: Sector Siege needs improvement - by joe1512 - 11-10-2017, 06:36 PM
RE: Sector Siege needs improvement - by Ailab - 11-11-2017, 11:02 AM
RE: Sector Siege needs improvement - by joe1512 - 11-13-2017, 08:16 PM
RE: Sector Siege needs improvement - by joe1512 - 11-13-2017, 11:42 PM
RE: Sector Siege needs improvement - by joe1512 - 11-16-2017, 07:28 PM
RE: Sector Siege needs improvement - by joe1512 - 11-17-2017, 03:43 PM



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