Sector Siege needs improvement

#4
(This post was last modified: 11-03-2017, 09:12 AM by Perq.)

I'm unsure if I should say that, given in most cases these are some NDA agreements, but I signed nothing with BugByte, so I don't feel like I cannot say it.
Feel free to remove this post if you feel like it is too critical about what you are doing. It is my personal opinion you are free to disagree with or completely ignore.

I've been given alpha/beta state games to test. At first, I was pretty excited about it, because I had a lot to say about the Harbinger, and things I wish were improved in it. Some of these little things were stopping it from becoming a absolutely brilliant game. Now, I had a chance to take part of it and tell Developers all of that stuff. Mind you, I was helping them for free, only because I wanted to help them make a better game, and therefore sell more and prosper.
Most companies hire professional QA studios (if they don't have their own) to get that kind of feedback.

Problem is, they don't want to listen. The upgrade system from Harbinger was broken. Some of the weapons had cheap upgrades that gave some weapons 100% more damage modifiers, while some were expensive and changed close to nothing. Before you pick up your pitchfork saying "I don't know shit", a side note: I'm a regular Path of Exile player (around 4k hours on the clock), and believe me I know my ways in modifiers, calculations and optimization.

The same upgrade system in Sector Siege was even more broken in alpha state. I've written in length what are its problems, and how to fix them. To this day, very little has been done to solve any of these problems. Instead, ever next built I was sent contained some minor changes, leaving most of the problem untouched.

Because of that I can't quite say that I think BugByte will fix Sector Siege. Which is a very sad thing, because I had much hope in BugByte. Sad

Lets hope Space Heaven turns out better. Best of luck.
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Messages In This Thread
Sector Siege needs improvement - by hunter - 10-27-2017, 11:53 AM
RE: Sector Siege needs improvement - by joe1512 - 10-27-2017, 03:46 PM
RE: Sector Siege needs improvement - by Perq - 11-03-2017, 09:08 AM
RE: Sector Siege needs improvement - by Perq - 11-03-2017, 01:14 PM
RE: Sector Siege needs improvement - by Perq - 11-03-2017, 02:16 PM
RE: Sector Siege needs improvement - by joe1512 - 11-03-2017, 08:13 PM
RE: Sector Siege needs improvement - by Perq - 11-04-2017, 08:59 AM
RE: Sector Siege needs improvement - by Fear - 11-04-2017, 04:38 PM
RE: Sector Siege needs improvement - by Perq - 11-05-2017, 12:19 AM
RE: Sector Siege needs improvement - by joe1512 - 11-06-2017, 04:33 PM
RE: Sector Siege needs improvement - by Farwest - 11-08-2017, 03:35 PM
RE: Sector Siege needs improvement - by joe1512 - 11-08-2017, 11:56 PM
RE: Sector Siege needs improvement - by Ailab - 11-10-2017, 04:49 PM
RE: Sector Siege needs improvement - by joe1512 - 11-10-2017, 06:36 PM
RE: Sector Siege needs improvement - by Ailab - 11-11-2017, 11:02 AM
RE: Sector Siege needs improvement - by joe1512 - 11-13-2017, 08:16 PM
RE: Sector Siege needs improvement - by joe1512 - 11-13-2017, 11:42 PM
RE: Sector Siege needs improvement - by joe1512 - 11-16-2017, 07:28 PM
RE: Sector Siege needs improvement - by joe1512 - 11-17-2017, 03:43 PM



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