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DevBlog #18 - Space Haven has a home page! And some very cool gifs you want to see.
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Well, this is a great opportunity to give you a glimpse into what we have to deal with when designing this game.
When we created the air docks to the sides of the hull we ran into a big problem. When a mining pod or other vessel docks it blocks all other pods or vessels also wanting to dock there. When having many mining pods and shuffling resources back and forth this quickly becomes a problem. Other pods have to wait until the first one is done, and what if the character piloting the first one goes to sleep while leaving the pod in the air dock? Heh! This is why we invented a system where every pod and vessel has a kind of a "home hangar", those are the inside hangars. Now the pods and vessels only stay for a minimum amount of time needed docked to the hull dock, and then returns to the home hangar once they are done. This helps to alleviate the blocking problem quite a bit. Also, we thought it would be better if the pods have to be docked to their home hangar when the ship jumps into hyper space. We don't currently have repairing of pods but that wouldn't be too hard to implement! |
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