I've collected a lot of suggestions again
-in the UI there is an option to quickly select a crewmember. This is a very good option! I think: it would be better if there were one or two more button on the UI of the selected crewmember: to center the crewmember (like in the crewmember-management page)
-an easy accessible button to center your ship
-I dont't know whether the darkness has an affect on the working. If not, I recommend to be a small negative effect
-the crewmembers should be able to carry each other if the other is unconcious (to save him from the bugs or to carry him to the medical bed)
-I think that trading without communicating is... unrealistic. I recommend that the offer and the want window at the trading must be empty until we or the other faction propose the trading
-Why can't we claim a ship of another faction or a derelict?
-the game would be more 'colorfull' if there were the risk of an epidemy. So the player must make quarantine and an increased health care about the infected crewmembers. The origin of the epidemy can be a corpse on the floor or an ill crewmember or every looted food with a low chance.
-the top of the ship will be visible in tactic mode?
-it would be comfortable if there where a yellow warning label on the right if there is a drafted man or shoutle anywhere
-I recommend a hardcore mode: there can be only one save about that gameplay. So the player can't be make a new save about that gameplay, only the last save can be overwrite. Therefore the player must play on with the losses.
-Will be missions in the game?
-There are many UI overlap bugs: If two UI window overlaps The mouse click go to the lower layer not to the upper...