The UI update suggestions

#12

Found some time to have a quick discussion about it, small problems started popping up, like the accidents related to constructing and them instantly degenerating the condition. This would lead to loss of resources instantly as the accident happens. This would also make it more important to have the exact correct person building a certain more important facility (A skill 3 instead of 2 etc.). If the resource is important, a higher tech and higher value resource it starts to become irritating and frustrating easily. Keeping the current system for now. Smile
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Messages In This Thread
The UI update suggestions - by Ailab - 12-31-2019, 02:29 PM
RE: The UI update suggestions - by AdmiralGeezer - 01-06-2020, 11:27 AM
RE: The UI update suggestions - by Ailab - 01-11-2020, 07:36 AM
RE: The UI update suggestions - by AdmiralGeezer - 01-13-2020, 10:38 AM
RE: The UI update suggestions - by Choroman - 01-14-2020, 11:04 PM
RE: The UI update suggestions - by Ailab - 01-15-2020, 08:10 AM
RE: The UI update suggestions - by AdmiralGeezer - 01-15-2020, 02:40 PM
RE: The UI update suggestions - by Ailab - 02-10-2020, 07:03 AM
RE: The UI update suggestions - by Choroman - 01-15-2020, 06:07 PM
RE: The UI update suggestions - by danzig70 - 01-16-2020, 05:59 PM
RE: The UI update suggestions - by AdmiralGeezer - 02-10-2020, 08:55 AM
RE: The UI update suggestions - by AdmiralGeezer - 02-10-2020, 01:41 PM
RE: The UI update suggestions - by Ailab - 02-10-2020, 05:02 PM
RE: The UI update suggestions - by AdmiralGeezer - 02-10-2020, 05:25 PM
RE: The UI update suggestions - by Ailab - 02-14-2020, 07:14 AM



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