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Hyperspace Sickness
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06-22-2020, 12:56 AM
(This post was last modified: 06-22-2020, 12:58 AM by Steelcrow.
Edit Reason: italics
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So have any of you had issues with hyperspace sickness?
I've gone through 6 systems without hypersleep chambers, then decided I have enough resources and space to afford to build one for everyone. So, did that. But I find that each chamber consumes 1 Energy Rod per intersystem jump. This seems like a hefty cost. Now, if I suffered problems from hyperspace sickness, I would just bite the bullet and plan for the chambers or ensuing sickness. But the thing is, thus far I have encountered no problems from jumping without hypersleep chambers. I was doing a lot of ship renovations in the last system, so my Energy Rods were starting to run low. If I don't need hypersleep chambers, I will stop supplying them Energy Rods until I do. Or I may even scrap them. Probably not, since I have the space reserved for them already. This is what it has come down to. |
Messages In This Thread |
Hyperspace Sickness - by Steelcrow - 06-22-2020, 12:56 AM
RE: Hyperspace Sickness - by deMangler - 06-22-2020, 08:56 AM
RE: Hyperspace Sickness - by Nodakear - 06-25-2020, 04:41 PM
RE: Hyperspace Sickness - by tarzool - 06-27-2020, 12:10 PM
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