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Battlestation Human Ships
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If anyone cares, I made a spreadsheet also, with human ship stats. https://docs.google.com/spreadsheets/d/1...Lg/pubhtml It is based on the values that are presented at the ship selection screen. It uses the same color coding. I used the actual values in scaling the number of cells shown. Orange: Hull strength Blue: Shield strength Light Green: Speed Dark Green: Turning The carriers are on the left, and the ships without fighters are on the right. Escorts that you can buy but not play as have blue text. The spreadsheet is not labelled, but the two numbers represent the number of main armaments the ship can have, and the number of small armaments. So, e.g. the Nightingale has 2,4 as its values, meaning 2 main weapons, 4 small weapons. Carriers with 2 launch bays have (2) after their name. If anyone was ever curious about what names like "heavy assault carrier mean", there actually is a logic to it. Light Carrier = 1 fighter bay Heavy Carrier = 2 fighterBays "Scout" = 1 weapon mount "Assault" = 2 weapon mounts "Destroyer" - 3 weapon mounts "Cruiser" = 4 weapon mounts "Capital" = 5 weapon mounts So, the Nightingale is a "Light Assault Carrier", which is a carrier with 1 fighter bay and 2 weapons mounts. |
Messages In This Thread |
Battlestation Human Ships - by DaGurggles - 08-21-2015, 09:24 PM
Battlestation Human Ships - by AdmiralGeezer - 08-21-2015, 10:18 PM
Battlestation Human Ships - by DaGurggles - 08-22-2015, 02:38 AM
Battlestation Human Ships - by itchyd - 09-18-2015, 04:56 PM
Battlestation Human Ships - by Draikan - 09-19-2015, 02:59 AM
Battlestation Human Ships - by Psydev - 10-05-2015, 12:35 PM
Battlestation Human Ships - by Psydev - 10-05-2015, 12:43 PM
Battlestation Human Ships - by Lurkily - 10-14-2015, 01:22 PM
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