|   
Welcome Guest, Not a member yet?  Why not sign up today and start posting on our forums. | 
| 
					Ship and Weapon changes
				 | 
| 
 
		
	I have managed one win on easy with a guns only starting ship. It was remarkably tough, but I managed to get through it. Oddly, one of the best strategies I have come across is just plain energy-cannon/projectile cannon mix. Upgrading their fire rates makes them remarkably powerful in a fleet, especially with a fighter screen to absorb and attack at longer range. While flak and mega cannons are great, they require a much bigger upgrade investment and it is much tougher to win when one of your ships is lost with its expensive equipment aboard. | 
| Messages In This Thread | 
| Ship and Weapon changes - by Sinzer - 09-28-2015, 09:38 AM Ship and Weapon changes - by Draikan - 09-29-2015, 05:45 AM Ship and Weapon changes - by Lurkily - 10-14-2015, 01:41 PM Ship and Weapon changes - by syntaxvorlon - 11-02-2015, 02:59 AM Ship and Weapon changes - by Andy - 11-02-2015, 09:55 AM Ship and Weapon changes - by Fleet Admiral Hood - 11-07-2015, 05:29 AM Ship and Weapon changes - by Fleet Admiral Hood - 11-07-2015, 05:32 AM Ship and Weapon changes - by Fleet Admiral Hood - 11-07-2015, 05:48 AM Ship and Weapon changes - by Lurkily - 11-08-2015, 12:04 AM Ship and Weapon changes - by AdmiralGeezer - 11-08-2015, 08:51 AM Ship and Weapon changes - by Lurkily - 11-08-2015, 09:49 PM | 
| Users browsing this thread: | 
| 1 Guest(s) | 

 
 
