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The battles
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I really like the game but the potential lost in the battles is astonishing. Basically you are just an observer, with minimal possibilities to change anything. Prioritise targets and flee and move at snails pace like a dead whale. Im not suggesting turning this into a bullet hell shooter, but some manual skill is part of any strategy game, too. What I would suggest: ability to target small ships, too. Honestly sometimes the ai fails to engage them. Bring ship speed to a lvl where you can at least partially dodge rocket salvos if they are fired from far away. Imo really frustrating right now, your movement has practically zero influence on whether you get hit or not. Maybe some manual abilities: like the possibility to line up rocket salvos or active use items(repair, shields). Right now it is like watching an aquarium with explosions.
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Messages In This Thread |
The battles - by SpaceViking - 12-13-2015, 05:13 PM
The battles - by AdmiralGeezer - 12-15-2015, 09:49 PM
The battles - by AdmiralGeezer - 12-15-2015, 09:49 PM
The battles - by Robhampton04 - 12-16-2015, 10:56 PM
The battles - by Broken Othello - 12-18-2015, 07:07 AM
The battles - by mikehg - 12-18-2015, 08:45 PM
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