Challenge games

#9

A note on difficulty: I actually think repair costs are too low. I almost never forgo repair to save money for weapons or ships. I think the decision to repair or not repair has minimal strategic consideration, because it's outweighed so easily by income. Most of that strategic value is also limited to the early-game, when scrap is harder to come by.

I think the repair costs should be more heavily impacted by difficulty levels, if they are currently impacted, but also raised somewhat at easy. (Haven't done a careful comparison.)
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Messages In This Thread
Challenge games - by Lurkily - 11-08-2015, 01:14 AM
Challenge games - by AdmiralGeezer - 11-08-2015, 08:39 AM
Challenge games - by Lurkily - 11-08-2015, 07:50 PM
Challenge games - by AdmiralGeezer - 11-09-2015, 03:28 PM
Challenge games - by Lurkily - 11-11-2015, 04:28 AM
Challenge games - by Decados - 11-19-2015, 05:45 PM
Challenge games - by Fleet Admiral Hood - 11-19-2015, 08:51 PM
Challenge games - by Lurkily - 11-20-2015, 04:54 AM
Challenge games - by Lurkily - 11-20-2015, 05:03 AM
Challenge games - by Fleet Admiral Hood - 11-20-2015, 12:58 PM
Challenge games - by Draikan - 11-20-2015, 05:24 PM
Challenge games - by Lurkily - 11-21-2015, 12:21 PM
Challenge games - by Draikan - 11-21-2015, 06:30 PM
Challenge games - by Fleet Admiral Hood - 11-21-2015, 07:28 PM
Challenge games - by Lurkily - 11-22-2015, 04:10 AM
Challenge games - by Lurkily - 11-25-2015, 03:37 AM
Challenge games - by Forty In Red - 01-02-2016, 11:05 PM



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