Small Fixes

#3

Much appreciated! Regarding 8, the different turrets have different cooldown times. So it is the cooldown time that determines when it will shoot a first time.

This was added to give more strategy to the game. The party that is waiting in a sector has the advantage to shoot first, while the party that is jumping into a sector has the advantage to choose where in the sector to jump into. So the ones waiting in a sector can shoot immediately, since the one jumping has steered all the energy into FTL and needs to recharge turrets when entering a sector.
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Messages In This Thread
Small Fixes - by Draikan - 12-09-2015, 01:56 AM
Small Fixes - by Draikan - 12-09-2015, 03:02 AM
Small Fixes - by AdmiralGeezer - 12-09-2015, 07:22 AM
Small Fixes - by Nikita - 12-09-2015, 12:41 PM
Small Fixes - by Draikan - 12-09-2015, 05:45 PM
Small Fixes - by Draikan - 12-09-2015, 05:50 PM
Small Fixes - by Robhampton04 - 12-09-2015, 07:07 PM
Small Fixes - by MrrVlad - 12-09-2015, 07:18 PM
Small Fixes - by UncleMarty - 12-10-2015, 01:59 PM
Small Fixes - by MrrVlad - 12-11-2015, 09:45 AM
Small Fixes - by Nikita - 12-11-2015, 02:19 PM
Small Fixes - by Draikan - 12-12-2015, 11:53 PM
Small Fixes - by Draikan - 12-13-2015, 12:05 AM
Small Fixes - by Draikan - 12-13-2015, 06:13 PM
Small Fixes - by Darkstar - 12-15-2015, 01:11 AM
Small Fixes - by mikehg - 12-18-2015, 09:10 PM
Small Fixes - by VaylinArcher - 12-21-2015, 02:56 PM
Small Fixes - by Sterling - 01-24-2016, 11:55 PM
Small Fixes - by noncom - 01-25-2016, 01:47 PM
Small Fixes - by MintDragon - 01-26-2016, 06:48 PM
Small Fixes - by papabear1981 - 01-31-2016, 07:12 PM
Small Fixes - by Draikan - 01-31-2016, 11:13 PM



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