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Harbinger PC Early Access Feedback
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Just adding some good points from a fine Commander:
With a week-long deadline, there are more important places to put your effort. If you want to release further updates later, taking your time, movement would be a big place that you could add some polish and glow to make the game feel shinier. But right now, I think making the UI more PC-oriented is more important. Bandboxing, UI re-arrangement to put more info on the screen. Precise volume control. Control groups. (Select ships by bandbox, and CTRL-1 makes that a group - pressing 1 recalls that group as a selection, allowing you to command it.) Perhaps use right-click to move, and left-click SOLELY to select ships, so you can move or select without worrying if a ship is in your way. With all that settled, if you have time, or feel like updating further, perhaps expanding on equipment systems with things like enemy hangar drops and engine/shield/armor slots to adjust performance more towards a player's own play style would be one area where you could perhaps more easily add content that would be immediately popular, and add a lot of depth. |
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