Difference between revisions of "Item Fabricator/Recipes"
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− | { | + | {{Recipe_List_Header |
− | + | | type = produce | |
− | + | }} | |
− | + | {{Recipe_List_Row_Produce | |
− | + | | product = Pistol | |
− | + | | skill = Industry 1 | |
− | + | | ingredient1 = Steel Plates | |
− | + | | amount1 = 0.3 | |
− | | | + | | ingredient2 = Plastics |
− | + | | amount2 = 1 | |
− | | | + | }} |
− | + | {{Recipe_List_Row_Produce | |
− | | | + | | product = SMG |
− | | | + | | skill = Industry 1 |
− | | | + | | ingredient1 = Steel Plates |
− | + | | amount1 = 0.5 | |
− | + | | ingredient2 = Plastics | |
− | | | + | | amount2 = 1 |
− | + | }} | |
− | + | {{Recipe_List_Row_Produce | |
− | + | | product = Shotgun | |
− | | | + | | skill = Industry 2 |
− | | | + | | ingredient1 = Steel Plates |
− | + | | amount1 = 1 | |
− | + | | ingredient2 = Plastics | |
− | | | + | | amount2 = 1 |
− | | 0.5 | + | }} |
− | | | + | {{Recipe_List_Row_Produce |
− | + | | product = Rifle | |
− | + | | skill = Industry 3 | |
− | | 1 | + | | ingredient1 = Steel Plates |
− | + | | amount1 = 0.7 | |
− | + | | ingredient2 = Plastics | |
− | + | | amount2 = 1 | |
− | | | + | }} |
− | | | + | {{Recipe_List_Row_Produce |
− | + | | product = Stun Pistol | |
− | + | | skill = Industry 1 | |
− | | | + | | ingredient1 = Steel Plates |
− | + | | amount1 = 0.3 | |
− | + | | ingredient2 = Plastics | |
− | | | + | | amount2 = 1 |
− | | | + | }} |
− | | 1 | + | {{Recipe_List_Row_Produce |
− | + | | product = Stun Rifle | |
− | + | | skill = Industry 3 | |
− | + | | ingredient1 = Steel Plates | |
− | + | | amount1 = 0.7 | |
− | | | + | | ingredient2 = Plastics |
− | | | + | | amount2 = 1 |
− | + | }} | |
− | | | + | {{Recipe_List_Row_Produce |
− | | 0.7 | + | | product = Laser Pistol |
− | | | + | | skill = Industry 3 |
− | + | | ingredient1 = Steel Plates | |
− | + | | amount1 = 1 | |
− | | 1 | + | | ingredient2 = Plastics |
− | + | | amount2 = 1 | |
− | + | | ingredient3 = Energy Cell | |
− | + | | amount3 = 1 | |
− | | | + | }} |
− | + | {{Recipe_List_Row_Produce | |
− | + | | product = Laser Rifle | |
− | | | + | | skill = Industry 3 |
− | | | + | | ingredient1 = Steel Plates |
− | | 0.3 | + | | amount1 = 0.3 |
− | | | + | | ingredient2 = Plastics |
− | + | | amount2 = 1 | |
− | + | | ingredient3 = Energy Cell | |
− | | 1 | + | | amount3 = 1 |
− | + | }} | |
− | + | {{Recipe_List_Row_Produce | |
− | + | | product = Plasma Clustergun | |
− | + | | skill = Industry 5 | |
− | | | + | | ingredient1 = Steel Plates |
− | + | | amount1 = 1 | |
− | | | + | | ingredient2 = Plastics |
− | | | + | | amount2 = 1 |
− | | 0.7 | + | | ingredient3 = Energy Cell |
− | | | + | | amount3 = 1 |
− | + | }} | |
− | + | {{Recipe_List_Row_Produce | |
− | | 1 | + | | product = Plasma Rifle |
− | + | | skill = Industry 5 | |
− | + | | ingredient1 = Steel Plates | |
− | + | | amount1 = 1 | |
− | | | + | | ingredient2 = Plastics |
− | + | | amount2 = 1 | |
− | | | + | | ingredient3 = Energy Cell |
− | + | | amount3 = 1 | |
− | | | + | }} |
− | + | {{Recipe_List_Row_Produce | |
− | + | | product = Tactical Grip | |
− | + | | skill = Industry 3 | |
− | | | + | | ingredient1 = Steel Plates |
− | + | | amount1 = 0.3 | |
− | | | + | | ingredient2 = Chemicals |
− | + | | amount2 = 0.5 | |
− | | | + | }} |
− | + | {{Recipe_List_Row_Produce | |
− | | | + | | product = Basic Scope |
− | | | + | | skill = Industry 3 |
− | + | | ingredient1 = Steel Plates | |
− | + | | amount1 = 0.3 | |
− | | | + | | ingredient2 = Chemicals |
− | | | + | | amount2 = 0.5 |
− | | | + | }} |
− | | | + | {{Recipe_List_Row_Produce |
− | + | | product = Shotgun Autoloader | |
− | | | + | | skill = Industry 3 |
− | + | | ingredient1 = Steel Plates | |
− | + | | amount1 = 0.3 | |
− | | 1 | + | | ingredient2 = Chemicals |
− | | | + | | amount2 = 0.5 |
− | + | }} | |
− | + | {{Recipe_List_Row_Produce | |
− | + | | product = Explosive Grenade Launcher | |
− | + | | skill = Industry 3 | |
− | | | + | | ingredient1 = Steel Plates |
− | + | | amount1 = 0.3 | |
− | + | | ingredient2 = Chemicals | |
− | | | + | | amount2 = 0.5 |
− | + | }} | |
− | | | + | {{Recipe_List_Row_Produce |
− | | | + | | product = Incendiary Grenade Launcher |
− | + | | skill = Industry 3 | |
− | + | | ingredient1 = Steel Plates | |
− | + | | amount1 = 0.3 | |
− | | | + | | ingredient2 = Chemicals |
− | + | | amount2 = 0.5 | |
− | | | + | }} |
− | + | {{Recipe_List_Row_Produce | |
− | | | + | | product = Flamethrower |
− | + | | skill = Industry 3 | |
− | | | + | | ingredient1 = Steel Plates |
− | | | + | | amount1 = 0.3 |
− | + | | ingredient2 = Chemicals | |
− | + | | amount2 = 0.5 | |
− | | | + | }} |
− | + | {{Recipe_List_Row_Produce | |
− | | | + | | product = Small Breaching Charge |
− | | | + | | skill = Industry 3 |
− | + | | ingredient1 = Chemicals | |
− | + | | amount1 = 0.2 | |
− | | | + | | ingredient2 = Plastics |
− | + | | amount2 = 0.5 | |
− | + | }} | |
− | | | + | {{Recipe_List_Row_Produce |
− | | | + | | product = Remote Control |
− | + | | skill = Industry 3 | |
− | + | | ingredient1 = Steel Plates | |
− | | | + | | amount1 = 1 |
− | | | + | | ingredient2 = Electronics Component |
− | + | | amount2 = 1 | |
− | + | | ingredient3 = Energy Cell | |
− | | | + | | amount3 = 1 |
− | + | }} | |
− | | | + | {{Recipe_List_Row_Produce |
− | | | + | | product = Sentry Gun X1 |
− | | 0.3 | + | | skill = Industry 1 |
− | | | + | | ingredient1 = Steel Plates |
− | + | | amount1 = 0.5 | |
− | + | | ingredient2 = Electronics Component | |
− | | 0.5 | + | | amount2 = 0.5 |
− | + | | ingredient3 = Energy Cell | |
− | + | | amount3 = 0.5 | |
− | + | }} | |
− | + | {{Recipe_List_Row_Produce | |
− | + | | product = Oxygen Tank | |
− | + | | skill = Industry 1 | |
− | + | | ingredient1 = Steel Plates | |
− | { | + | | amount1 = 1 |
− | + | | ingredient2 = Water | |
− | + | | amount2 = 0.1 | |
− | + | }} | |
− | + | {{Recipe_List_Row_Produce | |
− | | | + | | product = Space Suit Oxygen Extender |
− | + | | skill = Industry 3 | |
− | + | | ingredient1 = Steel Plates | |
− | | | + | | amount1 = 0.2 |
− | + | | ingredient2 = Plastics | |
− | | | + | | amount2 = 0.1 |
− | + | | ingredient3 = Fabrics | |
− | + | | amount3 = 0.5 | |
− | + | }} | |
− | | | + | {{Recipe_List_Row_Produce |
− | + | | product = Bulletproof Vest | |
− | | | + | | skill = Industry 3 |
− | + | | ingredient1 = Plastics | |
− | + | | amount1 = 0.3 | |
− | + | | ingredient2 = Fabrics | |
− | | | + | | amount2 = 0.5 |
− | + | }} | |
− | | | + | {{Recipe_List_Row_Produce |
− | + | | product = Armored Vest | |
− | + | | skill = Industry 5 | |
− | + | | ingredient1 = Steel Plates | |
− | | | + | | amount1 = 0.5 |
− | + | | ingredient2 = Plastics | |
− | | | + | | amount2 = 0.3 |
− | + | | ingredient3 = Fabrics | |
− | + | | amount3 = 0.5 | |
− | + | }} | |
− | | | + | {{Recipe_List_Row_Produce |
− | + | | product = Slave Collar | |
− | | | + | | skill = Industry 3 |
− | + | | ingredient1 = Plastics | |
− | + | | amount1 = 1 | |
− | + | | ingredient2 = Fabrics | |
− | | | + | | amount2 = 1 |
− | + | }} | |
− | | | + | {{Recipe_List_Row_Produce |
− | + | | product = Combat Stimulant | |
− | + | | skill = Industry 3 | |
− | + | | ingredient1 = Plastics | |
− | | | + | | amount1 = 0.1 |
− | | | + | | ingredient2 = Chemicals |
− | | | + | | amount2 = 0.2 |
− | + | }} | |
− | + | {{Recipe_List_Row_Produce | |
− | + | | product = Mood Stimulant | |
− | | | + | | skill = Industry 3 |
− | + | | ingredient1 = Plastics | |
− | | | + | | amount1 = 0.1 |
− | + | | ingredient2 = Chemicals | |
− | + | | amount2 = 0.2 | |
− | + | }} | |
− | | | + | {{Recipe_List_Row_Produce |
− | + | | product = Sedative Syringe | |
− | | | + | | skill = Industry 2 |
− | + | | ingredient1 = Plastics | |
− | + | | amount1 = 0.1 | |
− | + | | ingredient2 = Chemicals | |
− | | | + | | amount2 = 0.2 |
− | | | + | }} |
− | | | + | {{Recipe_List_Row_Produce |
− | + | | product = Nano Wound Dressing | |
− | + | | skill = Industry 4 | |
− | + | | ingredient1 = Plastics | |
− | | | + | | amount1 = 0.2 |
− | + | | ingredient2 = Chemicals | |
− | | | + | | amount2 = 0.2 |
− | + | }} | |
− | + | {{Recipe_List_Footer | |
− | + | | buildid = 14856109 | |
− | | | + | | facility = Item_Fabricator |
− | | | + | }} |
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