Menus

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Revision as of 11:00, 13 December 2019 by Aksel (talk | contribs) (→‎View Modes)
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All content about menus here.

Build Menu

The build menu has all the facilities and modules available for construction.

View Modes

The game has various view modes, which can be toggled on/off. The view modes show the power grid, comfort levels and various gas levels in certain areas of the ship.

Use these view modes as a tool to be able to determine where the spaceship needs improvement. You want the crew members to be stay alive and be comfortable.

Each view mode has a legend explaining the colors, use it to determine where improvement is needed.

Power Grid

The power grid view mode shows which areas of the ship are covered by the power grid, and how much power is available in each tile. Green tiles mean there is plenty of power available, while red tiles mean there is hardly any power available to that tile. The power grid can be adjusted by building more power nodes to distribute power over areas, or cores to generate more power if its needed.

Temperature

The temperature view mode shows the temperature in different areas of the ship. Each tile has its own temperature. Temperature can be adjusted with thermal regulators.

Oxygen

The oxygen view modes shows the amount of oxygen in different areas of the ship. Each tile has its own oxygen amount. Oxygen is vital for crew survival, generate more oxygen by building life supports.

CO2

CO2 shows the carbon dioxide levels in different areas of the ship. Plants love carbon dioxide while too much of it can be harmful to the crew.

Crew Priorities

Priorities assignment is located in the crew management menu. This is where you can give your crew members job priorities.

The arrows represent either a higher (Arrow up) or lower (Arrow down) priority level, and the dots represent the skill level the character has for that specific task.

It's important to try to distribute jobs across crew members. Setting every priority to highest for every crew member means there is no priorities set at all. Instead, make certain crew members carry out certain tasks, taking into account their skill level for the task.

Crew Schedules

Systems Menu

Tactical Map

Starmap