DevBlog #17 - Let's expand our ship!

#6

(01-25-2018, 06:49 PM)AdmiralGeezer Wrote: @Ailab.

Multiple floors would be cool but there is a problem related to that. Namely, when you want to know what is going on at all times switching between floors becomes a hassle. For example: If you have a fire going on at one floor, a crew combat going on at another, and an accident going on at a third floor it would be really cumbersome to manage all those situation switching between floors.

One way to combat that is have a quick alarm button on the side of the screen alerting you to those situations. I recall that one or more games have done that in the past, although I can't remember which one(s) (actually, Fallout 4 notified the user of a settlement being attacked. If you don't want them to be clickable, you could also just have a banner or flashing icon notifying the event.

Unless, you are just saying this would be too cumbersome to manage all at once. Which would make sense because I, for one, am a horrible multi-tasker! Smile
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RE: DevBlog #17 - Let's expand our ship! - by briangw - 01-26-2018, 04:04 PM



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