DevBlog #1 - First steps to a prototype.

#32

(06-02-2016, 10:03 AM)AdmiralGeezer Wrote: Haha. That is a placeholder enemy. Just testing something resembling an enemy. It's not ours and will not stay in the game (Credit to Nvision Illustration Ian MacLean!). We are now testing some battle features with marines! It's looking really cool I must say, we stumbled upon a feature that we think is just awesome. We are still wondering what the enemy could be though, and how we would get it to fit into the whole scenario.

The enemies could be anything as long as the battles are cool,but I guess different kinds of marines and drones,small robots,stuff like that sounds cool,can you say what way the battle system will work,my main concerns are,is the battle system cool,how much upgrading there is,how many weapons and towers there are.will there be enought to keep me playing for hours at a time.
Hopefully we can see some screen shots of your battle in action to give us a idea of what to expect.
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RE: DevBlog #1 - First steps to a prototype. - by Madmandom - 06-02-2016, 06:45 PM



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