|
So have any of you had issues with hyperspace sickness?
I've gone through 6 systems without hypersleep chambers, then decided I have enough resources and space to afford to build one for everyone. So, did that. But I find that each chamber consumes 1 Energy Rod per intersystem jump. This seems like a hefty cost.
Now, if I suffered problems from hyperspace sickness, I would just bite the bullet and plan for the chambers or ensuing sickness.
But the thing is, thus far I have encountered no problems from jumping without hypersleep chambers.
I was doing a lot of ship renovations in the last system, so my Energy Rods were starting to run low. If I don't need hypersleep chambers, I will stop supplying them Energy Rods until I do. Or I may even scrap them. Probably not, since I have the space reserved for them already. This is what it has come down to.
|