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  Lost progress
Posted by: Tomyblu - 08-24-2016, 10:32 AM - Replies (3)

It'd been maybe 6 months since I last played, but had put a lot of hours into this brilliant game.. I tried to download my progress from the cloud but alas, it seems to be all gone!  I can't remember exactly but I was past lvl 30 :/

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  DevBlog #3 - New name and setting new course!
Posted by: AdmiralGeezer - 08-22-2016, 12:43 PM - Replies (21)

[Image: MSgYSOg.jpg]

Space Haven, the new upcoming game from Bugbyte!

The story of the game is that families and groups have to flee Earth, as it is no longer capable of sustaining life. So they flee with space ships and start building a colony on these space ships, many space ships working together to create a working ecosystem for humans to live. We are talking building crops of potatoes and harvesting them, recycling manure from humans, creating the necessary structures to support life. They go with the hope that one day they will find a new Earth, a habitable planet. So, the game is about a last safe haven for humans, in space. Naturally, we will call it Space Haven Smile


What you see above is a game starting to take shape, straight from our programmers test screen! We have been hard at work implementing building features as well as mining from asteroids. Still a long way to go but now that we can see how it is shaping up it's very exciting.


Another gif showing how we are playing around with some lighting effects. We have thought about having the mining pods scan for different resources above the asteroids, and then mining whatever they can find.

A couple of screenshots:

[Image: QdcyW2p.jpg]
[Image: vv84hv8.jpg]

So, it took us some time to get a more clear picture of what we are going to do. We had discussions for months, I'm not lying! We discussed day in and day out trying to figure out what the hell we want to do. Our challenge was to find a game that we think can help us make games in the future and something we are passionate about and want to make as well.

I have to say that I'm really happy with the game idea we have now, although it is going to be a big challenge to pull it off. We are essentially going to make a game mix mashed from titles like Space Base df9, Banished and Rimworld. Additionally our goal is to get it working on both PC and mobile. At this point though it's safe to say that old mobile devices will be impossible to support, the device has to have some screen real estate and be powerful enough to run this game. We will, however, do our absolute best to support as wide of a range of mobile devices as possible.

I'm really liking how this game is starting to look, even if I say it myself! Smile Be sure to join our community below if you haven't done so already. And let us know what you think and if you dream up some ideas for this game, we would like to hear them below in comments!


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  hi
Posted by: tron1981 - 08-12-2016, 05:57 AM - Replies (1)

I feel very satisfied with this game because it's similar with games that I've experienced when I was young. Games in the early 1990s were very simple. it was like killing each other with weapons in a triangular or an rectangular plane. It was played on a 386 version of computer as well as had some story. So can you give a version with Korean language because I'm not good at English? Korean game market is very big, so challenge for it!

Actually I am a mobile game designer, and I designed a game named "Blue Ocean Tycoon" last year but I moved on to another game firm!

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  USS Trademark Overpowered!
Posted by: joe1512 - 08-08-2016, 07:36 PM - Replies (4)

In a case of art imitating life or something like that, the USS Trademark maintains a strong corollary with this philosophy.    How the hell do you manage to trademark "battlestation" anyways?   Then have the gall to bully smaller developers who make space games with that word in it.   Ridiculous.

Anyways, Trademarks really ARE overpowered..being the first and only Tier 7 ship (7 big slots/bays) in Battlesta...er..BattleVoid.     Like real life, nobody really wants to throw down fight a trademark, and the enemies scurry off like rats when I arrive.

Then in an even less-subtle manner, I had an entire EMPTY GALAXY spawn when I used this ship!    Every single point was completely empty of enemies.   They REALLY did not wanna mess with trademarks...

:-)

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  Favourite Ships
Posted by: CyntaxPL - 08-05-2016, 03:10 PM - Replies (1)

What's your favourite ships?
Mine are BSE Valiant,BSE Harbinger and BSE Trademark. I just love Drone ships. And here's mine question,i just dont know how to play without them!
Can you tell me,guys?

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  BSE Patreon and Mercenary Ships
Posted by: CyntaxPL - 08-05-2016, 03:04 PM - Replies (1)

Bugbyte,can you add playable mercenary ships and BSE Patreon? I love to take all the ships (rather collector) and that can be good...i hope thats not hard as well becouse ships are in game for now. Is it possible?
Thanks!

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