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6,060 Members,   527 Topics,   4,219 Replies,   Latest Member is Barrackar


  Looking for a cheat or hack to unlock the new ships
Posted by: Barons - 09-11-2016, 10:44 AM - Replies (2)

Hello, anyone know of an instant sort of way to get all the blueprints? I've enjoyed this game for an admirably long time, but the time it takes to collect the blueprints seems excessive compared to how quickly the standard ships are unlocked. I really do appreciate the new blueprints feature as I'm sure it scales well with someone new to the game who has everything to unlock. However being that I'm an old hand at the game grinding away at it isn't that appealing anymore. 

Anyone know of a mod/cheat/hack that will unlock them? If not have you found a reliable way to collect them? 

I've pretty much only figured out that they are rare as hell and haven't notice anything that would indicate how or when they drop. Is it completely random? I've played through whole games without finding any and they also don't appear to ever drop on endless mode?

Anyone know how these things tick? Are they more likely to drop from certain ships, bosses, missions objectives, trap crates, and/or anything?

Thanks

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  Early playing
Posted by: Epicguy560 - 09-09-2016, 03:02 AM - Replies (18)

How do I play the game early?

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  Stat queries
Posted by: Thoburned - 09-03-2016, 12:40 AM - Replies (2)

Hi all, i love the game by the way. Well worth the asking price, i have a question however. I'm playing a pretty successful run at the minute, just purchased a nuke cannon a few turns back, im wondering, what exactly does the 'hull' stat mean on the nuke cannon? Not the be confused with hull damage. What does this add? It doesnt explain it anywhere and i am reluctant to spend my points upgrading it until i know exactly what it is. 

Thanks in advance.

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  Looks like a Space Evil Genius
Posted by: GUTTIE - 09-02-2016, 01:35 PM - Replies (1)

I'm really happy to see a game of this style. 
After playing battlestation harbinger 100+ times, I believe you are a group of real strategy gamers and know what gamers are looking for in a game. 

If you don't know of evil genius, Please Please have one of your dev team play it as research.

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  Lost progress
Posted by: Tomyblu - 08-24-2016, 10:32 AM - Replies (3)

It'd been maybe 6 months since I last played, but had put a lot of hours into this brilliant game.. I tried to download my progress from the cloud but alas, it seems to be all gone!  I can't remember exactly but I was past lvl 30 :/

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  DevBlog #3 - New name and setting new course!
Posted by: AdmiralGeezer - 08-22-2016, 12:43 PM - Replies (21)

[Image: MSgYSOg.jpg]

Space Haven, the new upcoming game from Bugbyte!

The story of the game is that families and groups have to flee Earth, as it is no longer capable of sustaining life. So they flee with space ships and start building a colony on these space ships, many space ships working together to create a working ecosystem for humans to live. We are talking building crops of potatoes and harvesting them, recycling manure from humans, creating the necessary structures to support life. They go with the hope that one day they will find a new Earth, a habitable planet. So, the game is about a last safe haven for humans, in space. Naturally, we will call it Space Haven Smile


What you see above is a game starting to take shape, straight from our programmers test screen! We have been hard at work implementing building features as well as mining from asteroids. Still a long way to go but now that we can see how it is shaping up it's very exciting.


Another gif showing how we are playing around with some lighting effects. We have thought about having the mining pods scan for different resources above the asteroids, and then mining whatever they can find.

A couple of screenshots:

[Image: QdcyW2p.jpg]
[Image: vv84hv8.jpg]

So, it took us some time to get a more clear picture of what we are going to do. We had discussions for months, I'm not lying! We discussed day in and day out trying to figure out what the hell we want to do. Our challenge was to find a game that we think can help us make games in the future and something we are passionate about and want to make as well.

I have to say that I'm really happy with the game idea we have now, although it is going to be a big challenge to pull it off. We are essentially going to make a game mix mashed from titles like Space Base df9, Banished and Rimworld. Additionally our goal is to get it working on both PC and mobile. At this point though it's safe to say that old mobile devices will be impossible to support, the device has to have some screen real estate and be powerful enough to run this game. We will, however, do our absolute best to support as wide of a range of mobile devices as possible.

I'm really liking how this game is starting to look, even if I say it myself! Smile Be sure to join our community below if you haven't done so already. And let us know what you think and if you dream up some ideas for this game, we would like to hear them below in comments!


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