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  DevBlog #36 - Space Haven Alpha 8 - The Build Menu Overhaul.
Posted by: AdmiralGeezer - 04-28-2020, 03:34 PM - No Replies

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Alpha 8 comes as a smaller update focused on the Build Menu. We've spent a few weeks improving it and making it easier to use, easier to find facilities and utilizing different resolutions in a better way.

For those who have been playing the Alpha for some time already it might take a little time to get accustomed to the new build menu, but once that happens you should notice it is much improved to the previous version =)

[Image: SVzPyyF.png]

We've also worked hard on improving the translations, and hope to receive more feedback on them on our Discord server. We have set-up a channel for each language and there are instructions on how to report possible issues with the translations: https://discord.gg/zx2AN4F

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STEAM/GOG Early Access Release

We are preparing for the official Early Access release. We do not have a date yet, as we need to sort out some tasks and find a good window for the release all things considered, it could be before summer but it might end up being after the summer in fall as well. Once we are certain of a date we will announce it, so stay tuned for news on that =)

Interview with the composer of Space Haven



Solid Content sat down and did an interview with the music composer for Space Haven, watch some neat game play, listen to some music and hear some cool things about making music for Space Haven!

Patch Notes for Alpha 8:
  • Alpha 8 - Saves from Alpha 7 should work.
  • Build Menu overhaul - Improved and polished the Build Menu.
  • Polished translations.
  • You can now bind shields, scanners, and turrets to groups.
  • Modified the abandoned mining station to have storages close to the airlock.
  • Added missing characters for some languages.
  • Fixed a bug which stopped NPC ships from jumping away.
  • Fixed bugs.

Thanks for reading and stay tuned for more news to come!

Continue reading..

  Quick Patch Available For Alpha 7 - Version 0.8.5, 0.8.6
Posted by: AdmiralGeezer - 04-22-2020, 11:53 AM - No Replies

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Space Haven Alpha 6 - The Ship-to-Ship Battles Update Quick Patch.

  • Added some of the missing translations.
  • Fixed a problem with derelict ships where no doors existed to the hallway.
  • Fixed a problem with smaller aliens getting stuck on empty space next to floor.
  • Fixed bug with crew not moving corpses off derelicts.
  • Fixed bugs.
  • Fixed a crash when canceling rebuild.
Use the in-game update in main menu to get the latest version. Be sure to check known bugs in the bug report menu before you submit Smile

Bugs are best submitted through the in-game bug report menu, which can be accessed quickly by pressing F11 when playing. Please check known bugs in the same menu before submitting, and please use the feature with consideration.

[Image: bZ3vevw.png]

Want to join in on Alpha? Read more and get it at: http://bugbyte.fi/spacehaven
Register to not miss the official release: http://bugbyte.fi/register

Wishlist and Follow on Steam: Space Haven on Steam
Wishlist and Follow on GoG: Space Haven on Good Old Games
Chat with us on Discord: Space Haven on Discord

Continue reading..

  Space Haven Alpha 7 - Advanced Game Customization and Localization.
Posted by: AdmiralGeezer - 04-22-2020, 11:50 AM - No Replies

[Image: du3ePOM.jpg]

Space Haven Alpha 7 - Advanced Game Customization and Localization.

  • Saved games are not supported from Alpha 6.
  • Added a game customization menu, with tweaks for starting resources, galaxy resources, alien presence, sandbox mode and much more.
  • Sandbox mode added as an option to the game customization screen, which activates a sandbox category in the build menu.
  • Added game difficulty levels, which are pre-sets of the advanced game customization options.
  • Added a crew selection screen.
  • Added crew outfit customization.
  • Added a new source of power, the solar panel, with efficiency based on the distance from the star system sun.
  • Improved the starmap and added fog of war.
  • Added special claimable derelict ships to the game, these can be added to your fleet if you find them.
  • Added more spaceships for the various faction fleets.
  • Polished the starmap backgrounds.
  • Tons of icons added to various buttons in the game.
  • Localized the game to 11 languages: German, French, Spanish, Italian, Russian, Simplified-Chinese, Japanese, Korean, Czech, Polish, Portuguese-Brazil.
  • Shuttle will now move and reveal itself if left under a ship or station.
  • Fixed time step becoming too big and crew members warping.
  • Fixed levitation bug when a characters was eating in midst of a fire.
  • Bug fixes.

Use the in-game update in main menu to get the latest version. Be sure to check known bugs in the bug report menu before you submit Smile If you have reported a bug before and it's not fixed or listed no need to report again, we have a back log to fix! Have fun playing and have a great weekend! Heart

Bugs are best submitted through the in-game bug report menu, which can be accessed quickly by pressing F11 when playing. Please check known bugs in the same menu before submitting, and please use the feature with consideration.

[Image: bZ3vevw.png]

Want to join in on Alpha? Read more and get it at: http://bugbyte.fi/spacehaven
Register to not miss the official release: http://bugbyte.fi/register

Wishlist and Follow on Steam: Space Haven on Steam
Wishlist and Follow on GoG: Space Haven on Good Old Games
Chat with us on Discord: Space Haven on Discord

Continue reading..

  DevBlog #35 - Space Haven Alpha 7 - Advanced Game Customization and Localization.
Posted by: AdmiralGeezer - 04-10-2020, 12:34 PM - No Replies

[Image: A7P5tow.gif]

So, we find ourselves in midst of a pandemic. Never would we have believed that we and the world would find ourselves in such a situation as the Steam early access release of Space Haven closes in.

We truly hope you are safe out there. So far we have managed to continue on as before, our small 3 person indie team has not been infected. We've stayed healthy and focused our energy on Space Haven, and as a result there's lots of new features we want to show you. =)

Advanced Game Customization

[Image: rr8f3tZ.jpg]
Many knobs and levers to emphasize your beloved features in the game.

We have created difficulty levels for the game,  and the possibility to customize your playthrough if you want to. It is a type of creative mode, where you get to specify what resources you start with, what kind of asteroids or derelict ships are found in the start sector and so on. This can be tweaked on a galaxy level too, meaning if you want a galaxy full of resources you can create that for yourself.

For players wanting to forget the challenge and just build in peace we added a sandbox mode, which will enable you to spawn resources at your will.

New features:

  • Advanced Game Customization - Customize your playthrough with regards to resources, asteroids, derelict ships, alien presence and so on. Emphasize your beloved features.
  • Sandbox mode - A sandbox category has been added to the build menu, allowing you to spawn resources and possible other items at will.

Crew Selection Screen and Customization

[Image: r4Bwscu.jpg]
You can now customize the colors of your crew outfits.
[Image: K33OgxX.jpg]
A crew selection menu has been added to the game!

Another new addition is the crew selection screen, where you will be able to decide who you will take with on your journey through space. Many want to leave Earth and hop on your crew, in hopes of finding a better place to live. You need to decide who you take with, and what kind of colors their shirt and pants have.

New features:
  • Crew selection menu - Choose who you take with as part of your starting crew as you venture out to find a new home among the stars.
  • Customize crew outfits - Choose the colors of your crew member outfits. Everyone can have a purple shirt, or yellow, or something completely different!

Starmap improvements

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We've added a fog of war to the starmap, which reveals the next destinations but no further than that. This allows for some surprises with how the other faction spaceships move around in the starmap, it also adds to the feeling of exploration when traveling in the galaxy. We also had a little time to tweak some of the space backgrounds within sectors.


New features:
  • Starmap fog of war - Pirates might catch you by surprise now!
  • Polished backgrounds - At least some of the backgrounds will look a bit better =)

[Image: vhFHViv.jpg]
Special derelict ships, so called claimable derelicts, can now be claimed and added to your fleet.

Claimable derelict ships - These are special derelict ships which can be claimed and added to your fleet. Go explore them and once all creatures lurking in the shadows have been cleared out this special derelict ship can be captured and added to your fleet. However, it might require a substantial amount of repairs and resources to make it capable of hyperspace travel.

Additionally, all the factions in the game now have some new ships in their fleet, so you will meet more than just the little scale spaceships later on in the galaxy.

New features:
  • Claimable derelict ships - These special derelict spaceships can be claimed and added to your fleet.
  • New faction spaceships - Added some bigger ships for the various factions in the game.

Space Haven - Now available in 12 languages

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We've spent a lot of time to make Space Haven available in other languages besides English. We hired a team of professional translators for the job, and they have just finished their initial translations of texts in the game.

Space Haven is localized to the following languages:
  • ENGLISH
  • GERMAN
  • FRENCH
  • CASTILIAN-SPANISH
  • ITALIAN
  • RUSSIAN
  • SIMPLIFIED-CHINESE
  • JAPANESE
  • KOREAN
  • CZECH
  • POLISH
  • PORTUGUESE-BRAZIL

Steam Early Access

We're preparing for a Steam Early Access release, but we do not have a date yet. We want to release this year. However, times are very uncertain, and so many factors play into a successful official release. If one of us three becomes ill it could seriously affect any set release date we would have.

The game build needs to be ready, void of any game breaking bugs. The translations need to be checked and in good enough shape. Our current plan is to make a decision around a month before release, and once we have it clear to ourselves we will notify you =)

Thanks for reading and see you in the next update!

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P.S. Read also our dev blog on the Alpha 6 - The Ship-to-Ship Battles Update if you missed it: http://bugbyte.fi/forums/showthread.php?tid=593

Continue reading..

  I love it :)
Posted by: oskuro - 03-24-2020, 08:49 AM - Replies (5)

Hi!, 

I just bought the game yesterday and I'm really loving it Smile

What do you suggest to be able to have more Infrablocks and Hull Blocks resources?.

Also... is this game intented to be only offline or will you be able to fight other players?.

Thanks!

Continue reading..

  Quick Patch Available For Alpha 6 - Version 0.8.3
Posted by: AdmiralGeezer - 03-02-2020, 04:20 PM - No Replies

[Image: du3ePOM.jpg]

Space Haven Alpha 6 - The Ship-to-Ship Battles Update Quick Patch.

  • Fixed one more bug with temperature.
  • Gas scrubber carbon production reduced a bit.
Use the in-game update in main menu to get the latest version. Be sure to check known bugs in the bug report menu before you submit Smile

Bugs are best submitted through the in-game bug report menu, which can be accessed quickly by pressing F11 when playing. Please check known bugs in the same menu before submitting, and please use the feature with consideration.

[Image: bZ3vevw.png]

Want to join in on Alpha? Read more and get it at: http://bugbyte.fi/spacehaven
Register to not miss the official release: http://bugbyte.fi/register

Wishlist and Follow on Steam: Space Haven on Steam
Wishlist and Follow on GoG: Space Haven on Good Old Games
Chat with us on Discord: Space Haven on Discord

Continue reading..

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