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  Questions, thoughts and a plea
Posted by: Brakiri - 02-27-2016, 09:55 AM - Replies (6)

Dear developers,

i just received my PC-copy from the Kickstarter campaign and i would like to say that i enjoy Harbinger quite a lot.
It is sad that the original game with the station as focus did not make it. I would have loved to play it because it is a fresh idea not many have taken up in the past.

I played a few sessions and i was wondering if you thought about adding a save system? Nothing fancy just one slot to fall back to if things get hairy.
I was able to destroy all 3 outposts for the mission and i even added another destroyer but i got into a firefight with 4 capital ships and the last missile took me out. So i played 60 minutes for nothing, so close to the goal.
That was really frustrating because my time to play i really limited at the moment. Is there anything i can do or are their plans to add at least one save game slot? (Or what about autosave after x jumps?)

That would be great.

Please do another Battlestation-campaign on Kickstarter as soon as you can. I think after the nice game you created here, more people might be interested in backing the Babylon 5-theme. If it comes, i will "back" again.

Thank you and please keep up the good work!

Best regards

Brakiri

PS: If i may make a wish: More weapons and systems! Smile

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  Steam Feedback
Posted by: IntegerMan - 02-27-2016, 07:59 AM - Replies (3)

I'm totally new to Battlestation, but snatched it up when I saw it on steam and then bought it for Android as well. Very good thus far! Great job.

Some hopes for more: I'd love to be abke to rename a ship inside of a given game. A fullscreen windowed mode or borderless windowed mode would be great for us multitaskers with multiple monitors. Mod support for the game would rock - weapons, sounds, etc. Being able to preview a ship's slots before selecting it in formation or new game and a way to improve engines or even boost would be great. The wheel interface for targeting feels odd on pc. Fantastic job! Congrats!

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  More small ships.
Posted by: Oleswifty - 02-26-2016, 09:36 PM - Replies (1)

I greatly enjoy the two smallest ships and am wondering if others would be interested in some more small agile options.

Off the top of my head would be a small ship with much higher maneuverability than the viper but can only equip 2-4 blue support modulas instead of the one red main modual the viper carries.

A dedicated little ship fighter/missile defense, a ship that uses it's greatly superior speed to be exactly where it's needed at all times.

Help give us a red "engine" modual for bigger ships, so far I've been using teleport for my maneuverability needs.

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  Levels keep resetting
Posted by: Draikan - 02-26-2016, 09:27 PM - Replies (5)

Just downloaded the PC release last night. Not sure what causes it but each time I open the game my scores, experience, and level have been reset. It's unplayable.

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  Steam release feedback
Posted by: Paladin27 - 02-26-2016, 12:33 PM - Replies (1)

Well done bugbyte, I've been a battle station fan since day one and since harbinger hit mobile I've played every day and have been busting for the steam release since its announcement. The new additions are very pleasing and really fill the game out alot, the odd shaped ships are neat and while powerful still need to be looked after. The missile jammer is amazing for dispersing those heavy missile/rocket salvos that would normally cut your fleet in half. The rebalance of the pdws is comfortable with lasers finally able to singularly take out the occasional rocket and the primary capital weapons like the particle cannon (aka. rail gun) and death ray still feel powerful without letting the procurement of one be a decisive game winner. I have no dislikes yet and look toward to future additions. Thankyou Bugbyte, there is no other game out there like this one and I have played many in my 30 odd years of gaming.

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  Mobile update
Posted by: nicko457 - 02-26-2016, 01:07 AM - Replies (11)

When is the mobile update comming

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