Difference between revisions of "Targeting Jammer"

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  | DescriptionText = An electronic countermeasure that confuses all turret targeting systems within its range of effect. So long as the jammer is online, the ship can neither be targeted by hostiles, nor target them in turn.<br><br>Jammers only protect the ship to which they are fitted. Requires a crew member at a shields console at all times to be active.
 
  | DescriptionText = An electronic countermeasure that confuses all turret targeting systems within its range of effect. So long as the jammer is online, the ship can neither be targeted by hostiles, nor target them in turn.<br><br>Jammers only protect the ship to which they are fitted. Requires a crew member at a shields console at all times to be active.
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Revision as of 10:01, 4 October 2025

Targeting Jammer
Structure Targeting Jammer.png
Build cost
Tutorial for Building
Building Tools 50 Building Tools
Energy Block 2 Energy Block
Hull Block 1 Hull Block
Techblock 2 Techblock
Superblock 3 Superblock
Point modifier
Tutorial for Building
System Point -2 System Point
Comfort
Tutorial for Comfort
Sleep -10 Leisure -10 Work -15
Radius ? Room Drop ?
Power consumption
Tutorial for Power
Power Consumption Low capacity power: ?/s
High Power needed? High capacity power: ?/s
Byproducts
Tutorial for Atmosphere
No Heat No Hazardous Gas
Condition
Tutorial for Condition
Condition ? Points
Needed Research
Tutorial for Research
Research ?

Description

"An electronic countermeasure that confuses all turret targeting systems within its range of effect. So long as the jammer is online, the ship can neither be targeted by hostiles, nor target them in turn.

Jammers only protect the ship to which they are fitted. Requires a crew member at a shields console at all times to be active."

- In-game description

Structures
Robots Salvage Robot Station • Logistics Robot Station • Robot Workbench
System Targeting Jammer • Scanner • Energy Turret • Rocket Turret • Autoturret • Point Defense Turret • Shield Generator • Small Shield Generator • X1 Hyperdrive • Hyperium Hyperdrive • Weapons Console • Shields Console • Operations Console • Navigation Console • Hull Stabilizer • X3 System Core • X2 System Core • X1 System Core
Airlock Shuttle Hangar • Pod Hanger • X1 Airlock • Space Suit Locker
Storage Asteroid Cargo Port • Cargo Port • Robot Storage • Body Storage • Smuggler Storage • Large Storage • Small Storage
Food Autopsy Table • CO2 Producer • Grow Bed With Light • Grow Bed With Light • Grow Bed with Light • Alcohol Beverage Machine • Kitchen • Algae Dispenser
Resource Advanced Assembler • Assembler • Chemical Refinery • Composter • Energy Refinery • Item Fabricator • Item Workbench • Metal Refinery • Micro-Weaver • Optronics Fabricator • Ore Processor • Recycler • Tools Facility • Water Collector • Water Purifier
Power Power Conduit • Solar Panel • X3 Power Generator • X2 Power Generator • X1 Power Generator • Backup Power Node • Power Capacity Node • Large Power Node • Small Power Node • Energium Power Generator
Life Support Air Vent • Thermal Regulator • Wall Thermal Regulator • Gas Scrubber • Oxygen Generator
Facility Surgical Enhancement Facility • Enslavement Facility • Arcade Machine • Jukebox • X2 Hypersleep Tank • Hypersleep Chamber • Advanced Learning System • Learning Computer • Research Workbench • Research Lab • Advanced Medical Bed • Medical Bed • Medical Cabinet • X1 Toilet • Personal Entertainment
Decoration Decorative Object • Decorative Screen • Decorative Holy Cow • Decorative Plant • Green Wall
Furniture X1 Table • X1 Table • X1 Table • X1 Couch • X1 Chair • Cover Object • Bedside Table • Bed • In-floor Light • Light • Wall Light
Wall Station Hull Door • Spacesuit Door • X2 Door • X1 Door • X1 Door • Hull Window • Hull Window • Hull Window • Wall Window • Wall Window • Wall Window • X1 Wall
Items
Base Materials Energium • Hyperium • Fibers • Ice • Base Metals • Noble Metals • Carbon • Raw Chemicals • Exotic Ore • Basic Ore • Bio Matter • Water
Blocks Hull Block • Infrablock • Techblock • Energy Block • Superblock • Soft Block
Scrap Hull Scrap • Infra Scrap • Tech Scrap • Energy Scrap • Soft Scrap • Rubble
Refined Ressources Electronics Component • Energy Rod • Hyperfuel • Steel Plates
Nourishment Artificial Meat • Fruits • Mild Alcohol • Monster Meat • Nuts And Seeds • Processed Food • Root Vegetables • Space Food
Special Explosive Ammunition • Human Meat • Unlock Datalog
Equipment Weapons Pistol • SMG • Shotgun • Rifle • Stun Pistol • Stun Rifle • Laser Pistol • Laser Rifle • Plasma Clustergun • Plasma Rifle
Armor Space Suit Oxygen Extender • Bulletproof Vest • Armored Vest
Attachments Active Explosive Grenade Launcher • Incendiary Grenade Launcher • Flamethrower
Passive Tactical Grip • Basic Scope • Shotgun Autoloader
Unsorted Energy Cell • Augmentation Parts • Plastics • Chemicals • Medical Supplies • IV Fluid • Grains And Hops • Fabrics • Fertilizer • Optronics Component • Quantronics Component • Small Breaching Charge • Remote Control • Sentry Gun X1 • Oxygen Tank • Slave Collar • Bandage • Painkillers • Combat Stimulant • Mood Stimulant • Sedative Syringe • Nano Wound Dressing • Alien Enzyme • CSP • Human Organs • Alien Organs • Building Tools
Other pages
Entities Aliens Alien Hive Core • Alien Parasite • Crawler • Evolving Alien Core • Hauler • Infester
Rouge Bots Attack Drone • Chimp (Walkerbot) • Hamster (Flybot) • Pony (Dropship) • Scout • Sentry Drone
Robots Logistics Robot • Salvage Robot
Data Logs Andreas-9/DW • Call Me Crazy • IRS Mary Shelly • Starfarer • The Apocalypse • Tranquility
Media Tutorials CorgiToes Tutorials • BagelBrother's Tutorials • Drakkart's Video Tutorials • Gork Wobbler's Video Tutorials • Space Haven Tutorial Series by Rhadamant • Purple Wabbit's Video Tutorials • Greenbeef's Video Tutorials • Fargo5's Guide
Gameplay Francis John • Greenbeef • Solid Content
Unsorted Aliens • Building • Characters • Controls • Crew Combat • Dimensions • FAQ • Facilities • Factions • Grow Your Crew / More Crew Members • Hyperspace Jumps • Hyperspace Travel • Important Concepts • Industry Tree • Main Page • Menus • Refugees • Research • Resources • Salvaging • Ship-To-Ship Battles • The Power Grid • ToDo • Trading • Transfer & Resource Rules • Weapons